

Peripherals Optimizing your hardware setup and boosting productivity.
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By the time you finish reading, initial decision-making around hardware and software should be easier, and I hope it saves folks time, money, and sets solid expectations while still encouraging independent research and experimentation. Think of this series as a jumping off point rather than as an in-depth treatise or a bunch of prescriptions. I’m finally settling into a rhythm and think it’s time I share what I’ve learned. I’ve been spending a lot of time vetting and experimenting so that I can decide on a workflow that feels right for the kind of work I want to do. In this installation, I focus on desktop tools and investing in animation as a practice for the long haul. I followed up with Part II on process and inspiration. Last year I documented my experience of drawing and animating micro-shorts for 100 days on the iPad.

I hope it’s useful for fledgling animators in particular, while illustrating broad applicability in the fields of art and design to amateurs of varying skill levels. This series is a way for me to share what I’m learning as I go. When I set out to illustrate simple, short animations for fun, it was tough finding resources geared toward beginners like me. I began writing this series to help other artists and designers who are interested in exploring hand-drawn animation.
